Terms and Conditions

Kindly read the ILG Cup Rules and Regulations to be followed for all games of ILG minors, regional qualifiers and grand finale.

The brackets will be BO1 Single elimination unless the tournament director decides to change it based on the time availability.

The brackets will be available on the day of the tournament before the commencement of the same. No requests for changing the brackets will be entertained in anyway.

Teams can register for any number of minors at any of the ILG Partnered cafes irrespective of their results in the previous ones. However a team can register only once for a particular minor.

Teams cannot change their roster during a minor. They may however change their roster for a different minor. 

A team that wins or finishes second in the minor and qualifies for the regional qualifier is required to retain more than 50% of their roster, that is, atleast 3 players for CS:GO & DoTA 2 (4 if the substitute has played in a game in the minor which led to the qualification)  at least 3 players for PUBG Mobile(4 if the substitute has played in a game in the minor which led to the qualification)).

In case the winning team has already qualified , the 1st qualifying slot is given to the runner-up and an online BO1 playoff will be played between the teams that finish third and fourth for the second qualifying slot.

For PUBG Mobile, any of the qualified teams are forbidden to participate in any other PUBG Minors

For participation in PUBG Mobile tournaments, players must be at least 13 years old or above.

The qualified teams from the minors can take part in any/all of the regional qualifiers. 

Any player caught cheating will lead to an immediate disqualification of the team from all events of ILG Cup where the decision of the tournament director is Final.

Incase of any other disputes, the decision of the tournament director is Final and binding.

The teams are required to maintain decorum during the tournament both at the venue and in-game. The tournament director can disqualify a team if they are found to behave otherwise.

Reporting time to the venue on the day of the tournament is at 10:30am regardless of the tournament schedule

No third party can live stream/broadcast the matches or use any content from the matches without a written consent from the tournament director.

All participants to have their own steam/PUBG Mobile/WCC Rivals accounts with the required game purchased.

Registrations

  • Ensure all the details are filled during registration. This includes profile completion such as name, Email ID, Phone Number, Steam ID for DOTA2, CSGO, Character ID and IGN for PUBG Mobile, IGN for WCC Rivals, etc.
  • Kindly complete all the details as applicable to be eligible to have a valid registration.
  • Only Captains (Individual who created the team) will be able to register for an event. 
  • Ensure the team roster is complete before registrations close for the event. (Minimum 5 members for DOTA 2 & CSGO, minimum 4 members for PUBG Mobile. Else )
  • In case of any queries , email us at [email protected]

Registration Deadlines

  • WCC Rivals hourly tournaments – Closes at 1 PM for the day
  • PUBGM – Closes at 7 PM on Sunday
  • Online 1v1s – Closes at 5 PM for the day
  • Offline 1v1s – Closes at 4 PM every Friday
  • Offline minors – Closes at 7 PM every Friday except WCC Rivals which has on-spot registrations.
  • Note: In certain situations wherein the maximum number of slots that a venue can accommodate has been filled the registrations will be closed before the deadline.

In certain scenarios, on-spot registrations for offline minors will be accepted.  This is solely at the discretion of the ILG admin.

Payment Terms

For WCC Rivals (Online Hourly tournaments and Cafe Minors)

  • Payments will be released via Google Pay within 72 Hours of receipt of UPI ID to the winners. Kindly share your UPI ID within 24 hours of event completion. In case of delay in receipt of the above, payouts will be delayed.
  • Incase of total prize money of the individual exceeding INR 10,000/-, TDS* on the total prize money amount won thus far is applicable.
  • For WCC Rivals Cafe Minors payments will be made in 30 days from the completion of the event.

For other games

  • Prize money payouts for all tournaments except WCC Rivals will be done between 31st December 2019 and 31st January 2020 provided all complete , correct, necessary bank account details, associated PAN and NOCs are submitted to us by 31st December 2019. Any delay in the same will result in delay in the payments released by us.
  • NOCs are to be submitted by all players (Winners/runners up) (substitute if he/she has played at least a match) within 14 days of tournament completion. In case of non-receipt of the same, prize money will be withheld till the necessary documents are received and the payout will be delayed.
  • TDS statement : Applicable Taxes will be deducted at source (TDS) u/s 194B of the Income Tax Act, 1961 prevailing as on date or any other statutory provision which will be effective as on the date when the the prize money will be paid. From April 1, 2018 it will be Income Tax – 30%, Health & Education Cess – 4%, Total Tax will be = 31.2%
  • Prize money Transfer will be made to Indian accounts only.
  • Details to be submitted for Prize money transfer
    • Bank Account Full name
    • Bank Account Number
    • Bank IFSC Code
    • Pan Number
    • Pan photocopy
    • NOCs of all players(applicable for team based event only)

General

  • Participants & Teams
  • Every person – unless officially banned by the publisher of the respective game or by LXG – is
  • allowed to participate in the competition and will be called “participant” in the following. ILG and its admins hold the rights to admission. Participants joining a team in order to fulfill the
  • minimum required amount of team members will be called a “team” in the following.

Commitments

  • By attending the competition participants acknowledge without limitation to comply with the rules and regulations, official announcement, and with the statements and decisions made by the ILG admins.
  • Every participant acknowledges the right for the administration to modify the rules and regulations for adjustments at any time without notice.
  • Every participant has to show the needed respect towards referees and other participants. Insults and unfair or disrespectful behaviour towards anyone are not tolerated and will be punished.
  • Every team accepts the official schedule of the competition and declares its ability to be available during these times. The schedule can be changed without prior notice and every team is expected to check the shcedule from time to time to stay updated with the same.
  • Every team and participant has to try to win every game at every stage of the competition. Purposefully losing for any reason is strictly forbidden & might result in a ban.
  • All information provided by the participant must be valid and if found faulty, it will result in disqualification.
  1. Teams & Players
    • A Team has to consist of at least five participants for DOTA 2 and CSGO. It will consist of atleast 4 participants for PUBG Mobile. Those persons will be called “team members” or “members” of the team in the following. All teams have to provide the administration the following information and must ensure that the information provided is legitimate and does not offend any social norm:
      1. Full names and contact information of all members.
      2. Primary nicknames of all members
  • Contact Information of all team members (Email ID and Phone Number)
  1. Line-up Changes
    • Team members can be removed as long as at least five members are left for DOTA 2 and CSGO games while atleast four members need to be left for PUBG Mobile. To request a removal, the captain or manager of the team or the affected member himself has to contact an admin about it.
    • A new member can only be added during the competition, if he hasn’t played a game for another team inside the competition. To request an addition, the captain or manager of the team has to provide the administration all additional information.
    • A stand-in can be used provided he isn’t a member of another team or has played a game for another team within the same minor/regional qualifier.
    • Three (3) Members of the original registered team is mandatory for playing and progressing in the minor/regional qualifier.
  2. Schedule & Punctuality
    • Brackets and Schedule will be put up by the Administration and we will not entertain any requests to change the same.
    • All team members are expected to report 15 minutes prior to the scheduled match.
    • A maximum of 5 minutes from the time indicated in the schedule will be noticed as leeway for the team to ready up for the match, failure to do so will result in a forfeit.
    • The change of a match time is only possible under exceptional circumstances and has to be confirmed by the administration.
    • In case of extraordinary circumstances, the referee may decide to abstain from enforcing punishment.
  3. Registration
  • Players have to mandatorily submit their respective IDs as mentioned below
    • DOTA 2: Steam URL
    • CS:GO: Steam URL
    • PUBG Mobile: Character ID
    • FIFA 19: PSN ID

DOTA 2 MINORS

  1. Game Settings
    1. STARTING TEAM – Automatic cointoss unless decided by the referee
    2. GAME MODE: Captains Mode
    3. PENALTY-RADIANT – chosen by the referee
    4. PENALTY-DIRE – chosen by the referee
    5. SERIES TYPE – Single elimination best of 1 unless specifically mentioned in the schedule, tournament officials have right to alter the series type without prior notice
    6. Enable cheats – No
    7. SPECTATORS – chosen by the referee depending on the competition
    8. SERVER LOCATION: Singapore, unless mutually agreed by both teams
  1. During a Game
    1. Picks & Bans: The hero pool always consists of all heroes the game mode allows and might therefore change several times during the competition. The game must not be paused during the draft, unless a drafter disconnects.
    2. Each team has the right to pause the game for an acceptable duration, if a player announces it at least three seconds in advance and calls a coherent reason (exception: not necessary, if
  • someone disconnects). The game must not be resumed before both teams agree with it.
  1. When the number or the duration of breaks becomes too high or long, the
  • administration may force the continuation of the game, forfeiture or a rematch.
  1. If a player disconnects, the game is to be paused instantly. Everyone has up to five minutes to reconnect to the game. If this time is passed, the opposing team may continue the game, unless an admin demands the opposite. The affected player is in this case still allowed to rejoin later on.
  2. If any serious bugs occur, the game has to be paused immediately upon notice and the administration decides how to continue.
  1. A game is finished, when an Ancient Fortress is destroyed, when the majority of a team leaves on purpose, or when the ILG administration decides on it. (note: A game is not forfeited, when a player types “gg” or “ff”. Always wait for the ancient to be destroyed!)
  2. In certain unavoidable circumstances where all players disconnect from the server and the match cannot be paused, the ILG administration can decide to restart the match.
  3. If players are found cheating/stream sniping, the player/team will be immediately
  • disqualified from the tournament and all future tournaments of ILG Cup.

CS:GO MINORS

  1. Game Settings
    1. The map pool will always be the Active Duty map pool and therefore might be updated before each tournament
    2. The map veto will be used to decide maps played for each tournament game.
    3. Rounds: 30 Rounds (Fifteen as each side[Terrorists & Counter-Terrorists]).
    4. Victory Conditions: The first team to win 16 rounds wins the map and the round is over
  1. Starting side will be chosen by a knife round. (for Best of 1 series).
  2. In case of a tie after the regulation rounds end (15-15), 6 extra rounds will be played.
  • 3 rounds as Terrorists and 3 rounds as Counter-Terrorists. First team to win 4 rounds wins the map. [Repeat if necessary].
  1. SERIES TYPE – Single elimination best of 1 unless specifically mentioned in the schedule,
  • tournament officials have right to alter the series type without prior notice.
  1. A maximum of 5 minutes will be provided for warm up.
  2. The game server will be a local area server, if need be the administrations has the right to play the matches on an online server.
  1. During a Game
    1. If the server crashes before three rounds have been completed (in a half), the server must be restarted and the half’s score will be reset to 0-0.
    2. If a player disconnects mid-round, the server will be paused at the end of the current round.
    3. A team can request for a round restore in cases of disconnects and technical error only if there is no damage taken by any member of the same team in that particular round.
    4. If players are found cheating/stream sniping, the player/team will be immediately
  • disqualified from the tournament and all future tournaments of ILG Cup.

DOTA 2 1v1

  1. Timings: 6pm to 10pm
  2. Game Settings
    1. STARTING TEAM – Automatic cointoss unless decided by the referee
    2. GAME MODE: 1v1 Solo Mid
    3. PENALTY-RADIANT – chosen by the referee
    4. PENALTY-DIRE – chosen by the referee
    5. SERIES TYPE – Single elimination best of 1 unless specifically mentioned in the schedule, tournament officials have right to alter the series type without prior notice
    6. Enable cheats – No
    7. SPECTATORS – chosen by the referee depending on the competition
    8. SERVER LOCATION: Singapore, unless mutually agreed by both players
    9. HERO: Shadow Fiend Only. Couriers are automatically deployed.
  1. During a Game
    1. The following items and actions are not allowed:
      1. Jungling
      2. Glyph of Fortification
  • Soul Ring
  1. Infused Raindrop
  2. Runes
  3. Bottle & Activating a Shrine
  • In case a player disconnects from the server and cannot reconnect within 5 minutes of disconnect, he/she will forfeit the match.
  1. Victory condition: Kill enemy hero twice or destroy one tower.

CS:GO 1v1

  1. Timings: 6pm to 10pm
  2. Game Settings
    • The map played will be Aim_map_3G by default unless changed by the ILG Admin.
    • Rounds: 30 Rounds (Fifteen as each side [Terrorists & Counter-Terrorists]).
    • Victory Conditions: The first player to win 16 rounds wins the map and the round is over immediately.
    • Starting side will be chosen at random for the players.
    • In case of a tie after the regulation rounds end (15-15), 6 extra rounds will be played. 3 rounds as Terrorists and 3 rounds as Counter-Terrorists. First team to win 4 rounds wins the map. [Repeat if necessary].
    • A maximum of 5 minutes will be provided for warm up.
    • The game server will be an online server.
  3. During a Game
    • If the server crashes before three rounds have been completed (in a half), the server will be restarted and the half’s score reset to 0-0.
    • If a player drops the server will be paused at the end of the current round.
    • A team can request for a round restore in cases of disconnects and technical error only if there is no damage taken by the same player in that particular round.
    • In case a player disconnects from the server and cannot reconnect within 5 minutes of disconnect, he/she will forfeit the match.

PUBG Mobile MINORS

  1. Timings: 6pm to 10pm
  2. For Indian Nationals only
  3. General
    • You need to mandatorily join the Discord channel at http://discord.gg/DXJn7rE
    • Players must be atleast 13 years of age or above to participate in the tournament.
    • If the entered PUBG Character ID does not match with the one being used in the
    • tournament the player will be disqualified.
    • Players cannot play for diffrent teams in a single qualifier of the tournament, if found the teams involved will be disqualified.
    • Rosters are locked once brackets are released, no squad changes will be entertained.
    • No of Minors: 16.
    • Duration of each minor – Monday to Friday (Qualifiers Monday-Wednesday,
    • Thursday – Semifinals, Friday – Finals).
    • Rosters are locked once brackets are released, no squad changes will be entertained.
    • Maximum number of Squads per match – 16.
    • No of qualifiers – 8 (Monday -3, Tuesday -3, Wednesday -2).
    • Number of rounds per match – 1; Map: Erangel.
    • In case of a tie in points , the team with the highest kills gets the higher seed for qualification.
    • Top 4 squads from each qualifier proceed to the semi-finals.
    • Two groups of 16 teams each. Seeded from qualifiers for the semi-finals.
    • Semi Finals: Each semi-final is a two-round match, the following maps will be played Round 1 – Erangel; Round 2 – Miramar.
    • Top 8 squads from each Semi Final qualify to the Minor Finals on Friday.
    • Top 2 squads of the minor Final Qualify for the Playoffs in January. Qualified squads will not be allowed to participate in any future minors.
    • Prizepool: 1st – INR 20000/-, 2nd – INR 5000/- per minor.
  1. Game Settings:
    • Platform: Players are allowed to use Mobile Devices only to participate in these
    • Game Version: The version of PUBG MOBILE used for Tournament Games will be the latest update.
    • It is expected that all Tournament Games will begin at the scheduled time. Any delay caused by issues arising out of a Team Member’s inadequate preparation will not be entertained.
    • Map pool Minors : Erangel, Miramar  ; Regional Qualifiers : TBA ; Grand Finale : TBA
    • Game Mode: TPP
    • Rosters are locked once brackets are released, no squad changes will be entertained.
    • Roster Size: 5 players (4 Starters and up to 1 Substitute).
    • Number of Teams per Tournament Game: 16.
    • The Tournament Organizer reserves the right to make changes to the required game or player settings at any time in their sole discretion prior to the start of any Tournament Game.
    • Any modification of the PUBG MOBILE game client by any player, Team or other Team Member is prohibited. This will result in disqualifiation and ban for the entire squad from all ILG Cup tournaments indefinitely.
    • Game settings : Default settings for basic custom room by Tencent Games will be used for all tournament matches, any alteration by patches by the game makers will be taken to effect immediatly.
    • Mobile devices such as Ipad, Tablets are allowed for Minors.
    • A total 32 squads will qualify to the playoffs from the Minors.

FIFA 19 MINORS

  1. Game Settings
    • Platform: PS4 Only
    • SERIES TYPE – Single elimination best of 1 unless specifically mentioned in the schedule,
    • Tournament officials have right to alter the series type without prior notice
    • SPECTATORS – chosen by the referee depending on the competition
    • Difficulty Level: World Class
    • Half Length: 5 minutes
    • Stadium: Wembley
    • Season: Fall/Autumn
    • Time of Day: 10:00PM
    • Pitch Wear: None
    • Defending: Tactical

It is forbidden to use custom formations, only the standard formations are allowed for use.

FIFA 19 1v1

  1. Timings: 6pm to 10pm
  2. Platform: PS4 Only
  3. SERIES TYPE – Single elimination best of 1 unless specifically mentioned in the schedule, tournament officials have right to alter the series type without prior notice.
  1. SPECTATORS – chosen by the referee depending on the competition.
  2. Difficulty Level: World Class
  3. Half Length: 5 minutes
  4. Season: Fall/Autumn
  5. Time of Day: 10:00PM
  6. Pitch Wear: None
  7. Defennding: Tactical
  8. Squad type: Online squad
  9. Add your opponent as a friend on the platform (PS4), and wait for them to accept your friend request. (Maximum of 5 minutes of wait time, else the player will forfeit the match).
  10. The first seed will have to invite the opponent and share result with screenshot proof with the admin
  11. In the case when the game kicks you out of the match and gives someone the win, then please inform the admin about the issue and admin’s decision would be the final decision.
  12. If the latency issue results in game lag then the match still has to be played.
  13. You must play your opponent only through the online friendlies mode.
  14. It is forbidden to use custom formations, only the standard formations are allowed to use.

WCC RIVALS HOURLY TOURNAMENTS

  1. Game Settings
    • SERIES TYPE – Single elimination best of 1 unless specifically mentioned in the schedule, tournament officials have right to alter the series type without prior notice
    • Mode: Challenge a Friend
    • Match Length: 2 overs
  2. General
  • If the entered WCC Rivals Username does not match with the one being used in the
  • tournament the player will be disqualified.
  • ALL matches to be played on Mobile devices ONLY. Mobile devices such as Ipad, tablets are allowed.
  • The first seed will have to invite the opponent and the winner will have to share the result with screenshot proof with the ILG admin
  • In case a player disconnects from a match and fails to reconnect within 30 seconds, then the player in the server gets a bye, more than 3 disconnects also results in a loss
  • In case any player fails to join the lobby within 5 mins for schedule time, he/she will forfeit the match.
  • In case of any contest of result, the player is expected to do so within 5 minutes of end of match. Else the submitted result is accepted and the tournament will proceed.
  • The winner is expected to share the final result screenshot with the admins, failing which there will be a rematch.
  • In case of game crashes or bugs, players are expected to immediately report to the admin with the screenshot as proof and the match will be restarted.
  • Guest IDs are allowed. However, player will need to update their nickname to match the WCC RIVALS Username submitted on the ILG Website Profile.

WCC RIVALS MINORS

  1. Game Settings
    • SERIES TYPE – Single elimination best of 1 unless specifically mentioned in the schedule, tournament officials have right to alter the series type without prior notice
    • Mode: Challenge a Friend
    • Match Length: 2 overs
  2. If the entered WCC Rivals Username does not match with the one being used in the tournament the player will be disqualified.
  3. ALL matches to be played on Mobile devices ONLY. Mobile devices such as Ipad, tablets are
  1. Player must ensure that the following requirements are met to participate in the event
    • Own Android Phone to be carried to the venue
    • Own Internet connectivity. Player must have his own 3G/4G to play the event. WIFI will not be provided at the cafes.
    • Players must have the latest update of WCC Rivals installed.
    • In case a player disconnects from a match and fails to reconnect within 30 seconds, then the player in the server gets a bye, more than 3 disconnects also results in a loss.
    • In case of game crashes or bugs, players are expected to immediately report to the admin with the screenshot as proof and the match will be restarted.

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